Sharkalytics 2024 Trial Game 1 vs Knights

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BurgoShark

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Using the trials to tune up the presentation of data. SF was nice enough to give me a nice new Sharkalytics tag :)

Summary for the graph-challenged (in no particular order)
  • Game was very low ball in play. Just 44 minutes total. Most NRL games average about 55-56.
  • Iro had decent involvement on yardage sets, but saw very little ball outside his own 40 (just one touch)
  • Great involvement Rodwell. Had a couple of errors but a really solid effort on yardage.
  • Healey was highly involved in attack in very little game time (less than 10 minutes BiP).
  • Heavy involvement from McInnes and Hazelton in both attack and defence
  • THT the best of the non-regulars. Hosking was also heavily involved in the final 10 or so once the Sharks got some ball.
  • Errors in the attacking end a big feature of this one
  • Possession low was Jack Williams (33%). He played 8 minutes with the ball and 15 without it.
  • Kaufusi's involvement was right around his 2023 average. He just played more minutes than anyone else and has cool hair now, so his minutes were a bit more memorable.

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1708310646566.png

Blue = error
Black = penalty conceded
Grey = set restart conceded

1708309596516.png
 
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Sevshark

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Using the trials to tune up the presentation of data. SF was nice enough to give me a nice new Sharkalytics tag :)

  • Kaufusi's involvement was right around his 2023 average. He just played more minutes than anyone else and has cool hair now, so his minutes were a bit more memorable

This is why the eye test will always be superior 😇🙃
 

Seenoevil

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Using the trials to tune up the presentation of data. SF was nice enough to give me a nice new Sharkalytics tag :)

Summary for the graph-challenged (in no particular order)
  • Game was very low ball in play. Just 44 minutes total. Most NRL games average about 55-56.
  • Iro had decent involvement on yardage sets, but saw very little ball outside his own 40 (just one touch)
  • Great involvement Rodwell. Had a couple of errors but a really solid effort on yardage.
  • Healey was highly involved in attack in very little game time (less than 10 minutes BiP).
  • Heavy involvement from McInnes and Hazelton in both attack and defence
  • THT the best of the non-regulars. Hosking was also heavily involved in the final 10 or so once the Sharks got some ball.
  • Errors in the attacking end a big feature of this one
  • Possession low was Jack Williams (33%). He played 8 minutes with the ball and 15 without it.
  • Kaufusi's involvement was right around his 2023 average. He just played more minutes than anyone else and has cool hair now, so his minutes were a bit more memorable.

View attachment 30466


View attachment 30465



View attachment 30464

Blue = error
Black = penalty conceded
Grey = set restart conceded

View attachment 30463
It was funny when I was writing about Kaufusi, I thought to myself I bet @BurgoShark says , you are just noticing the hair, he is the same player😅
Always enjoy your informative breakdowns
 

bort

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I mean Kaufusi did also murder a man to open the game then assist the first try. He wasn’t only memorable for the hair.

That’s just the source of his newfound powers.
 

Flanno

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I mean Kaufusi did also murder a man to open the game then assist the first try. He wasn’t only memorable for the hair.

That’s just the source of his newfound powers.
He will be looking at a lengthy suspension then
 

bort

Jaws
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Involvement might have been the same but his runs showed more oompf without doubt.
Burgo will tell you that you can't graph oompf

But I'm not sure he's ever really tried...

He will be looking at a lengthy suspension then

Nah typically you can get away with most things if you have the ball.
Blatantly lifting a knee the main one to avoid
 

BurgoShark

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Burgo will tell you that you can't graph oompf

But I'm not sure he's ever really tried...
I did by my PC overheated :p

Didn't have enough grunt.

*

High involvement + high (perceived) oomph is the ideal situation for a middle - so it's a win for Oregon this week.
 

bort

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I did by my PC overheated :p

Didn't have enough grunt.

*

High involvement + high (perceived) oomph is the ideal situation for a middle - so it's a win for Oregon this week.
I think that trial really took him up a notch in the forums eyes
Which puts him on notch one

Another year or two trialling like that and he could really start to crack the NRL - the next Tommy Hazelton!
 

Capital_Shark

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Nah typically you can get away with most things if you have the ball.
This is spot on. That kid brought his own ticket to Disneyland smashing his head into Kaufusi's shoulder. But if Kaufusi was a defender he'd be gone 8wks.
 

BurgoShark

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Jokes aside @Capital_Shark, oomph doesn’t trump involvement. It compliments it.

If Kaufusi is doing the same amount of work while bending the line and getting quick ptb’s more often, that’s awesome. More oomph from that guy compared to last year would be great - even if we can’t measure it.

And…

If you give me two similarly involved players and one runs with more oomph, I’d prefer the extra oomph guy.

But…

If you offere me Tolman or Pele, I’m taking Tolman every time.

Oomph only adds value if your involvement level is up to NRL standard. Involvement is the baseline.
 

bort

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Need the oomph/involvement scale.

As oomph goes up how much can involvement go down and still keep your place in an nrl team?
I'd take double oomph Kaufusi for a 10% involvement drop...

To further complicate things is winning contact and getting a quick PTB an oomph? Or is it just an oomph if you skittle a bloke and make a few extra meters for a regular ptb?

And that is involvement adjusted for execution of course. 20 runs isn't as exciting if you drop the ball on 5 of them.
 

BurgoShark

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As far as graphing oomph… I’ve looked at ways of measuring the impact forward runs, but there are just so many things beyond their control. Opposition line speed, number of tacklers, whether they followed a quick ptb etc.

One thing I am looking at. Is a way to record the amount of opponents in a tackle, and whether they found their front. That is easy enough to collect because it is objective (something like line speed or ptb speed is too subjective). I’m not sure how to present it yet. Still working on that.
 

BurgoShark

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Need the oomph/involvement scale.

As oomph goes up how much can involvement go down and still keep your place in an nrl team?
I'd take double oomph Kaufusi for a 10% involvement drop...

To further complicate things is winning contact and getting a quick PTB an oomph? Or is it just an oomph if you skittle a bloke and make a few extra meters for a regular ptb?

And that is involvement adjusted for execution of course. 20 runs isn't as exciting if you drop the ball on 5 of them.
The involvement model does account for execution :)
 

Capital_Shark

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Jokes aside @Capital_Shark, oomph doesn’t trump involvement. It compliments it.

If Kaufusi is doing the same amount of work while bending the line and getting quick ptb’s more often, that’s awesome. More oomph from that guy compared to last year would be great - even if we can’t measure it.

And…

If you give me two similarly involved players and one runs with more oomph, I’d prefer the extra oomph guy.

But…

If you offere me Tolman or Pele, I’m taking Tolman every time.

Oomph only adds value if your involvement level is up to NRL standard. Involvement is the baseline.
Agree with all that. I just noticed when he had the ball he was bending the line more than I've seen. It kinda wasn't his thing & I wasn't one expecting him to come here & be a wrecking ball prop. If he can add some grunt & maintain the workload that'll please all of us. Still a pup so hopefully a sign he's adding to his game.
 

BurgoShark

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Need the oomph/involvement scale.

As oomph goes up how much can involvement go down and still keep your place in an nrl team?
I'd take double oomph Kaufusi for a 10% involvement drop...
Haha no worries. Any pair of middles who play with Kaufusi now have to do 5% more each, and we randomly select 3 tackles from the weekend which he chose not to make :)

To further complicate things is winning contact and getting a quick PTB an oomph?
This is is the important bit…

Or is it just an oomph if you skittle a bloke and make a few extra meters for a regular ptb?
… but some people probably mean this.

And that is involvement adjusted for execution of course. 20 runs isn't as exciting if you drop the ball on 5 of them.
 

BurgoShark

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I guess in terms of winning the tackle we could look at something like…

% of 3-man tackles where he found his front (or gets an offload, breaks the line etc.)
% of 2-man
% of 1-man

… with surrender tackles and kick returns excluded (everyone runs hard on kick returns).
 
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Capital_Shark

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You can't deny skittling defender who then end up behind the PTB & have to get back is good. Unless you don't take advantage of it. If you leave ****s on the ground you're probably getting a decent PTB.
 
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